Tom Allen

If at first you don't succeed, edit out your failures.


U6:2.1 Demonstrate the ability to plan, organise and present solutions to a visual-based problem in creative media production

MB U6 Post 4 – Action plan

“Seven Sins” Action Plan and Timetable


Week Date Week


Activity / What you are intending to do – including independent study Resources / What you will need to do it – including access to workshops



30th Nov 2015 Research sins Computer



7th Dec 2015 Concept & plan filming Computer & paper



14th Dec 2015 Come up with proposal & action plan Computer



11th Jan 2016 Finish off remaining blog posts  Computer



18th Jan 2016 Film test footage  Camera



25th Jan 2016 Upload edited prototype footage  Computer & camera



1st Feb 2016  Draw characters  Tablet & stylus



15th Feb 2016  Edit drawings into project  Computer



22 Feb 2016  Write evaluation  Computer
29/02/16 Course Review week 29/02/16 Course Review week

MB U6 Post 2 – Planning

This is my research to do with all of the seven deadly sins. I tried to get as many images that represented the idea of the sin as I could.

ayasI intend to make solid colour figures in the colours representing the sins, however the problem with this is that people may not know what the sins are just by colour so I will use a visual clue of the solid colour figure doing whatever the sin is, E.G. Gluttony eating, pride popping their collar in an arrogant fashion e.t.c. e.t.c

seven1 seven2


These are the proof of concept images I have produced. I intend to do something similar for all of the sins. The purple figure represents Pride and the light blue figure represents Sloth, the black areas on the Sloth picture is contextual colouring as it would be confusing if there wasn’t a bed that Sloth was in. Looking at the pictures it seems that I might have to make the colours darker and I may put shading onto them. The reason I would do this as I think that the colours are too bright and there isn’t enough definition within the characters.

The text shown below is the first iteration of the text for the opening sequence, however I believe that it will change as I am not completely satisfied with how it came out, so I will, more likely than not, create a better version at some point.sins

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