Part A:

  • Concept artist:
  • Compositor:

Roles and responsibilities

Constructing the final image by combining layers of previously – created material, including rendered computer animation, special effects, graphics, 2D animation, lave action and static background plates.

  • Layout Artist (3D computer animation):

Roles and responsibilities

Breaking down 2d storyboards into 3d shots. Staging every shot and plotting the action that will take place within each scene. Ensuring that everything is going to be animated is set up properly.

Qualifications and experience required

A Degree in an art-related subjec (e.g illustrarion, fine art, sculpture, computer animation, graphic design.)

Changing employment opportunities

Multi skilled, people who work in media need to be multi skilled. before modern tech someone would only have one job, now people have to work on other things such as a journalist now have to work on layout. some jobs are disappearing and others are appearing(3d animation) Continuing professional development(CPD) video on mobile devices. I.T. skills + creativity = work and profit. no more specialists. everyone does everything. Computer games industry

Pros and conns of working freelance

lots of people in media work freelance, few have preeminent employment contracts. Social media for company, showreel (portfolio) for promotion. (Find freelance work website) Can choose work. not always gonna have a job. client. have to do what your client wants you to do. has to do own accounting

Working Practices

There are different types of contracts, Permanent – full time (37Hrs a week usually), Temporary contract (months at a time), Part time. Work time depends on film and your role. digital artists have more shifts. Concept artists would work in shifts as their designs would
Part B – Personal Career plan

Concept artist/Layout artist (maybe get into game dev)

skill gap – What skills don’t i have to do that (what qualifications)

Action plan – Step 1 – get this qualification. Apprenticeships