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- About me
- Unit 9 – 12
- Unit 13: FMP
- Targets
- Units 1 – 4
- Unit 8
- Assessment Criteria
- Shelina
- Mark
- Aileen
- BBFC
- Employment in sfx industry
- Cult film cliches and characteristics
- Key advances in sfx from 1977 onwards
- Media effects and audience responses to media products
- Results from our Survey
- Textual analysis of another clip
- Blog Post 1 – Pre-planning
- Blog Post 2 – Planning & Research tools
- Blog Post 3 – Green screen & Lighting demo
- Blog Post 4 – Prototype
- Blog Post 5 – Final prototypes
- Blog Post 6 – Analysis
- Camera Angles
- In camera effects production
- The Meeting
- My evaluation
- Unit 5
- Unit 6
- Unit 7
- Blog 1 – SFX + Foley recording + editing
- AB U5 Post 2 -Development of sound in cinema and sound design.
- AB U5 Post 3 – Proposal for G. Melies film
- AB Post 4: planning
- AB Completed project
- Unit 5 – Evaluation
- MB U6 Blog 1 – Research sins
- MB U6 Post 2 – Planning
- MB U6 Post 3 – Seven Sins Proposal
- MB U6 Post 4 – Action plan
- U6 Experimentation
- MB Sins completed product
- MB U6 Post 6 – Evaluation
- SMM U7 Website suitability
- SMM U7 Blog post 2 – Issues relating to internet usage
- SMM – Proposal
- MB U7 Post 1: Website Planning documents
- MB U7 Post 2: Completed website
- Unit 7 Evaluation
- U8 1.1 Analyse the requirements
- U8 2.1 Review a range of research sources
- U8 2.2 Interpret research to develop ideas
- U8 3.1 Apply practical skills, knowledge and understanding to complete a CMP
- U8 4.1 Critically evaluate a creative media project
- CMP U8 Post 2: Action plan
- CMP Post 4: Proposal
- CMP post 5: Proposal Pitch
- CMP Post 3: Textual Analysis
- CMP U8 Post 3: Music video Research
- CMP U8 Post 3: Animation research
- CMP Post 3 research: Legal and ethical issues
- CMP Post 3: Initial Ideas
- CMP Post 3 : Planning documents
- CMP Post 8: Completed Product
- CMP U8 Post 1: Reflective Journal
- CMP Post 9: Evaluation
- Units 1 – 4
- Units 5 – 7
- UNIT 1: Introduction to media processes and technical skills
- UNIT 2: Introduction to design and research skills in creative media production
- UNIT 4: Critical and contextual awareness in creative media production
- UNIT 3: Introduction to professional practice in creative media production
- U1:1.1 Apply understanding of a range of processes to support media activities.
- U1:1.2 Apply media processes and skills safely and appropriately.
- U1:2.1 Critically compare a range of communication methods used to convey meaning in creative media production.
- U2:1.1 Critically compare a range of research tools, methods and skills
- U2:2.1 Critically compare a range of primary and secondary research sources .
- U2:3.1 Apply design and research tools, methods and skills to record and interpret information and develop ideas for creative production.
- U2:3.2 Evaluate the effectiveness of design and research tools, methods and skills to develop ideas for creative production.
- U4:1.1 Compare a range of critical perspectives that influence the analysis of creative media production activities.
- U4:1.2 Apply knowledge of critical perspectives to the analysis of a range of creative media production activities.
- U4:1.3 Apply knowledge and understanding of critical perspectives to support own practice.
- U4:2.1 Critically compare a range of contexts within which creative media technology and production are situated.
- U4:2.2 Apply an understanding of a range of contextual parameters to support own creative development.
- U3:1.1 Locate, access and use information to support own development.
- U3:2.1 Critically evaluate a range of working practices and methods.
- U3:2.2 Apply knowledge of working practices to support own development
- U3:3.1 Organise self and work to meet deadlines and targets.
- U3:3.2 Demonstrate consideration and professionalism in working with others.
- UNIT 5 – Audio
- UNIT 6: Investigating visual production & technology
- UNIT 7: Investigating interactive media production and technology
- U5:1.1 Analysis the requirements and parameters of an audio-based problem in creative media production
- U5:1.2 Apply research activities to support solutions to an audio-based problem in creative media production
- U5:2.1 Demonstrate the ability to plan, organise and present solutions to an audio-based problem in creative media production
- U5:2.2 Apply practical skills, understanding and methods to solve an audio-based problem in creative media production.
- U5:3.1 Analyse the effectiveness of solutions to an audio based problem in creative media production
- U6:1.1 Analysis the requirements and parameters of a visual-based problem in creative media production
- U6:1.2 Apply research activities to support solutions to a visual based problem in creative media production
- U6:2.1 Demonstrate the ability to plan, organise and present solutions to a visual-based problem in creative media production
- U6:2.2 Apply practical skills, understanding and methods to solve a visual-based problem in creative media production
- U6:3.1 Analyse the effectiveness of solutions to a visual-based problem in creative media production
- U7:1.1 Analysis the requirements and parameters of an interactive-based problem in media production.
- U7:1.2 Apply research activities to support solutions to an interactive-based problem in creative media production.
- U7:2.1 Demonstrate the ability to plan, organise and present solutions to an interactive-based problem in creative media production.
- U7:2.2 Apply practical skills, understanding and methods to solve an interactive-based problem in creative media production.
- U7:3.1 Analysis the effectiveness of solutions to an interactive-based problem in creative media production.